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  • On the following pages you'll find details about available equipment in King of the Hill. The available gear differs on modded and non-modded variations...
    764 bytes (99 words) - 22:13, 6 January 2021
  • The repair pad in King of the Hill is a special are within the safe zone of the spawn location of each team. It is used to repair and refill armament (full...
    758 bytes (106 words) - 17:52, 20 December 2020
  • Perks in King of the Hill provide unique advantages to a player. They can provide different features and additional functionality, depending on the perk...
    3 KB (488 words) - 00:03, 9 March 2022
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  • Countermeasures are mechanisms of vehicles to deflect incoming missiles to the vehicle into the ground to prevent a hit by the missile. Helicopters and...
    1 KB (230 words) - 15:32, 25 December 2020
  • Promo codes are personal, unique one-time promotional codes, that can be used the same way as Double XP Codes, however, they not just grant 1 hour of double...
    1 KB (158 words) - 14:19, 28 December 2020
  • The end of the game bonus (also endgame bonus) is rewarded to players, who play a round of King of the Hill to the end (until one team wins). It consists...
    2 KB (299 words) - 15:02, 2 January 2021
  • The player menu is an in-game menu, which provides different functionality to the player of King of the Hill. The menu can be access by using the scroll-wheel...
    2 KB (236 words) - 14:43, 28 December 2020
  • A WS Ban is the name of a ban, which is issued by WS Staff on a King of the Hill server of an officially partnered community. The ban can be both permanent...
    4 KB (710 words) - 00:03, 15 February 2021
  • The following tables show the equipment details for the non-modded mission variation. Machine guns requires the Machinegunner perk selected as an active...
    10 KB (102 words) - 23:54, 8 March 2022
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    482 bytes (52 words) - 03:07, 22 July 2022
  • The Area of Operation (short AO) is a randomly selected area on the map (Altis or Malden), where the combat is concentrated at. The Safe zones and spawn...
    8 KB (1,361 words) - 17:16, 21 December 2020
  • The King of the Hill mission allows a player to modify the view distance within the game using the player menu. Additionally, there's a feature to drastically...
    709 bytes (99 words) - 15:41, 20 December 2020
  • The King of the Hill by Sa-Matra mission has several variations for specific use cases and scenarios. All of them have the same core game mechanics and...
    2 KB (285 words) - 15:27, 21 December 2020
  • In-game money ($) is the currency in the King of the Hill mission. It is earned by the player while they progress though the game. Money is used to buy...
    2 KB (366 words) - 15:01, 2 January 2021
  • Experience (XP) is one part of the in-game reward system of King of the Hill. The amount of XP earned is used to calculate the level of a player. The level...
    776 bytes (121 words) - 15:01, 2 January 2021
  • The King of the Hill mission provides a feature to temporarily boost the experience earnings by doubling every XP a player earns. These so called double...
    1 KB (144 words) - 00:40, 31 August 2022
  • The hardcore bonus is an additional end-game bonus (both monetary and by experience) rewarded to players, who play the whole game-time in the match without...
    423 bytes (49 words) - 14:57, 28 December 2020
  • A Game-Service-Provider (GSP) is a Hosting provider for game servers, that partnered with the WS Staff and Sa-Matra to provide hosting a game server with...
    1 KB (193 words) - 20:03, 5 January 2021
  • King of the Hill is a popular game mode for ArmA 3, a military simulation game developed by Bohemia Interactive. This wiki is a community driven, non-official...
    955 bytes (129 words) - 00:08, 23 December 2021
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Equipment details
On the following pages you'll find details about available equipment in King of the Hill. The available gear differs on modded and non-modded variations of the mission. The pages show the available primary weapons, weapon attachments (for example scopes/sights), secondary weapons (pistols), launchers and vehicles. Additionally, the level required to unlock the gear as well as the one-time-purchase and permanent purchase prices (if available) are listed...