Spawn vehicle

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    Revision as of 18:25, 20 December 2020 by Florian (talk | contribs) (Created page with "The '''spawn vehicle''' is a new additional feature with the v14 update of the King of the Hill mission. With this vehicle, a faction can get faster and more independent from...")
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    The spawn vehicle is a new additional feature with the v14 update of the King of the Hill mission. With this vehicle, a faction can get faster and more independent from the usual ways of getting into the AO (like helicopter flights or driving inside the AO).

    Using the scroll wheel at this map while a spawn vehicle is available in the AO, allows a player to spawn directly into that vehicle.

    The spawn vehicle is an unarmed, compared to other vehicles, slow vehicle, which needs to be driven into the AO to work properly. Once it is delivered into the AO and at maximum slightly damaged, players of the same faction can start to spawn into this vehicle from the spawn location. This drastically reduces the time a player needs to get from the spawn location within the factions safe zone to the AO. The player simply needs to use a mouse wheel action while targeting the map at the spawn location.

    However, there is a timeout when spawning, which is a server setting but usually around 2 minutes. This measure protects against spamming people into the AO and balances the spawn vehicle against other logistical support, like helicopter pilots.

    Spawn vehicles of the factions

    All of the vehicles are amphibious and can swim through water. They have some other differences, which differentiate them from each other. E.g. the AFV-4 Gorgon is a slightly slower then the AMV-7 Marshall and the MSE-3 Marid, however has slightly better armor.

    Interrupting infantry supply

    The spawn vehicle gives a faction a strategical advantage over the other factions, as deploying infantry is much faster and easier. It also allows the unnoticed insertion of infantry into a specific area of the AO, which is potentially unknown to the enemy factions (e.g. given the spawn vehicle is properly hidden).

    These strategical advantages makes the spawn vehicle also a high value target to the enemy factions. Even given the reward of destroying it is rather low compared with other vehicles (as of end of 2020: 500 XP and 500 $). Parts of a faction usually are specifically looking for possible spawn vehicle locations in order to mark it for their own team (to intercept spawning infantry supply) or to destroy the vehicle all together.