Editing Spawn vehicle
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== Spawn vehicles of the factions == | == Spawn vehicles of the factions == | ||
<gallery> | |||
File:Marid sv.jpg|Spawn vehicle of the OPFOR faction: Unarmed MSE-3 Marid | File:Marid sv.jpg|Spawn vehicle of the OPFOR faction: Unarmed MSE-3 Marid | ||
File:Marshall sv.jpg|Spawn vehicle of the BLUFOR faction: Unarmed AMV-7 Marshall | File:Marshall sv.jpg|Spawn vehicle of the BLUFOR faction: Unarmed AMV-7 Marshall | ||
File:Gorgon sv.jpg|Spawn vehicle of the INDEPENDENT Faction: Unarmed AFV-4 Gorgon | File:Gorgon sv.jpg|Spawn vehicle of the INDEPENDENT Faction: Unarmed AFV-4 Gorgon | ||
</gallery> | </gallery>All of the vehicles are amphibious and can ''swim'' through water. They have some other differences, which differentiate them from each other. E.g. the AFV-4 Gorgon is a slightly slower then the AMV-7 Marshall and the MSE-3 Marid, however has slightly better armor. | ||
== Vehicle respawn == | == Vehicle respawn == | ||
If the vehicle is going to be destroyed or despawns as it was too long out of the safe zone and [[Area of Operations|AO]], the vehicle will respawn at the safe zone of the faction it belongs to. It does also automatically respawn if it is too damaged, however, the time until it despawns is way longer, so it may make sense to destory your own spawn vehicle. | If the vehicle is going to be destroyed or despawns as it was too long out of the safe zone and [[Area of Operations|AO]], the vehicle will respawn at the safe zone of the faction it belongs to. It does also automatically respawn if it is too damaged, however, the time until it despawns is way longer, so it may make sense to destory your own spawn vehicle. |